NEW
MEDIA
by
Richard Rownak
Art for a visual hungry world
New media are forms of media that are native to computers, computational
and relying on computers for redistribution. Some examples of new media
are telephones, computers, virtual worlds, single media, website games,
human-computer interface, computer animation and interactive computer
installations. Interactive Research
According to Romano et al. (2013), interactive research occurs when "a
researcher wishes to access the [social media website] content that is
not publicly available" (pg. 710). Because researchers have limited
ways of accessing this data, this could mean that a researcher sends a
Facebook user a friend request, or follows a user on Twitter in order
to gain access to potentially protected tweets (pg.711). While it could
be argued that such actions would violate a social media user's expectation
of privacy, Ellison, Steinfield and Lampe (2007) argued that actions like
"friending" or "following" an individual on social
media constitutes a "loose tie" relationship and therefore not
sufficient to establish a reasonable expectation of privacy since individuals
often have friends or followers they have never even met.
Survey and Interview Research
Because research on social media occurs online, it is difficult for researchers
to observe participant reactions to the informed consent process. For
example, when collecting information about activities that are potentially
illegal, or recruiting participants from stigmatized populations, this
lack of physical proximity could potentially negatively impact the informed
consent process. Another important consideration regards the confidentiality
of information provided by participants. While information provided over
the internet might be perceived as lower risk, studies that publish direct
quotes from study participants might expose them to the risk of being
identified via a Google search.